Game development is a passion of mine. I started my professional career in games as a level designer for Eat Sleep Play. There i was challenged to create a slew of mobile titles partnered with Zynga. I quickly worked my way into a Lead Design role and eventually a Senior Design role. In 2017 Eat Sleep Play was acquired by CastAR, an augmented reality company where i got the chance to design for a new augmented reality platform. While I have worked on a number of prototypes and concepts over the years below are the projects that were eventually released to the public. From casual mobile to augmented reality I have dabbled in a little of everything.
I am a multi-disciplinary designer focused on UX and interaction design. Over the last few years I have taken my experience as a game designer and applied my skills into the realm of user experience, product, and interaction design. I am currently working as a UX designer for Clip in Salt Lake City, UT.
When I am not making amazing products. I can be found wandering the rocky mountains with my overweight dog Cooper looking for a good fishing hole and eating food that will probably send me to an early grave.
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